The game’s second major area, Henderson, is a little more interesting, bringing back some of the town aesthetic from the original game, but it’s not a patch on the variety found there. The frequent backtracking was mitigated somewhat by the generally compelling surroundings.īy contrast, Palanai is a wonted expanse of jungle for the most part, full of linear corridors gated by invisible walls, and indistinct scenery. Banoi had an identity, one players could feel intimately familiar with over the course of their adventures. The original game’s tropical resort was a unique and flavorful setting, giving Dead Island its own sense of personality, and splitting off into various interesting town and prison areas. Balai simply isn’t as fun a place to explore as Banoi. Riptide’s biggest failing, however, is in its environment. Cooperative play is as good a laugh as it ever was. The rare battles with humans remain the most interesting parts of the game. There’s still a base enjoyment to be had in carving off limbs and kicking monsters in the head and ass. It’s still gratifying to find new weapons and modify them to provide electric, poison, or flame damage. Exactly how many insane asylums are on these islands?Įvery good element of Dead Island can be found in Riptide. Generic zombies are once again joined by more advanced mutations, including the tank-like Thugs, irritating Screamers, and yet more of those gigantic, straitjacketed Rams. The “ Borderlands with zombies” vibe has been preserved in totality, with up to four friends able to go online and take down the mutants with their own preferred blades, guns, hammers, and claws. As ever, the game is fueled entirely by accepting various fetch and kill quests, picking up progressively powerful weapons to upgrade, and tackling the undead horde with near-mindless hack-n’-slash brutality.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |